Preliminary Architecture design
Functional architecture
Top level Vehicle
Overall Requirement statements, Generated by project stakeholders (This still needs to take place):
Can be found in 0.0 Rocket Requirements and Specification
ConOPS Stages
These are the distinct states of rocket operations.
1.0 Assembly - 2.0 Ground functions - 3.0 Launch - 4.0 Powered Flight - 5.0 Coast - 6.0 Apogee Events - 7.0 High velocity Descent - 8.0 Low altitude Events - 9.0 Low velocity Descent - 10.0 Landing - 11.0 Recovery & Disassembly
Each stage can be broken down further into nominal (NX.X.X) and Off-nominal (EX.X.X) Steps. This is described in system-level functional-flow block diagrams for each stage
Physical architecture
Break top level vehicle into the following subsections - Based on physical location
Each subsection is assigned a Section number S#.
S# | Bounds & Interfaces | Spec Document | Section Owner | |
---|---|---|---|---|
R0.0 | Rocket (Highest Level) | |||
1.0 | Recovery System | All Parts from tip of nosecone to the Recovery bulkhead & Electronics sled. | ||
1.1 | Nosecone | |||
1.2 | Parachute & Rigging | |||
1.3 | BigRedBee System | Matti Gencher | ||
1.4 | Recovery Electronics Sled | Stefan Arroyo-Cottier | ||
2.0 | Cubesat Payload | |||
3.0 | Upper Airframe | |||
3.1 | ||||
4.0 | Oxidizer Tank | |||
5.0 | OTAS Airframe | |||
6.0 | Combustion Chamber | |||
7.0 | Fins & CC Airframe | |||