Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 13 Next »

Preliminary Architecture design

Functional architecture

Top level Vehicle

Overall Requirement statements, Generated by project stakeholders (This still needs to take place):

ConOPS Stages

These are the distinct states of rocket operations.

1.0 Assembly - 2.0 Ground functions - 3.0 Launch - 4.0 Powered Flight - 5.0 Coast - 6.0 Apogee Events - 7.0 High velocity Descent - 8.0 Low altitude Events - 9.0 Low velocity Descent - 10.0 Landing - 11.0 Recovery & Disassembly

Each stage can be broken down further into nominal (NX.X.X) and Off-nominal (EX.X.X) Steps. This is described in system-level functional-flow block diagrams for each stage

Physical architecture

Break top level vehicle into the following subsections - Based on physical location

Each subsection is assigned a Section number S#.

S#

Bounds & Interfaces

Spec Document

Section Owner

R0.0

Rocket (Highest Level)

1.0

Recovery System

All Parts from tip of nosecone to the Recovery bulkhead & Electronics sled.

1.1

Aerostructure

1.2

Parachute & Rigging

1.3

BigRedBee System

Matti Gencher

1.4

Recovery Electronics Sled

Stefan Arroyo-Cottier

1.5

Recovery Electronics System

2.0

Cubesat Payload

3.0

Upper Airframe

3.1

Payload Retention Structure

3.2

Camera System

4.0

Tank Vent System

4.1

Pressure Relief Systems

4.2

Vent Valve & Actuator

4.3

Vent Pneumatics

4.4

Vent Electronics

5.0

Oxidizer Tank

Raceway

5.0

OTAS Airframe

6.0

Combustion Chamber

7.0

Fins & CC Airframe

Electrical Harness

  • No labels